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Game & System Designer

Colour the world
Restore colour to a dead world
Colour the World is a 2-player Co-op game where players work together to collect colour orbs by solving puzzles.
My Role

I worked as the project manager with a team of 8 developers, running regular meetings and filling in gaps in development as needed.
I worked with UE4 to help implement core features, and to develop tools to assist level designers.


I was the audio director for the game. I sourced and implemented audio in engine using FMOD

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